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People think of blogging as similar to keeping a diary, but that’s really a very shallow comparison. Blogging is similar to diary writing in that both are a form of structured writing undertaken on a semi-regular basis and both are similar in length.
The problem with traditional newspapers is that they have traditional newsrooms and staffing levels to support, and I suspect this is why they are priced the way they are. Meanwhile, an iPad specific publication like The Daily was built from the ground up for digital, so they are staffed and run accordingly, hence why they charge just a buck a week.
I already read plenty of international, tech, and business news from the web (and my digital subscription to The Economist), but I really wish I had a great source for Canadian economic and political news. The Globe and Mail fits the bill, but their iPad app sort of sucks and it’s pricey when I can get most of the content I want for free on their website.
Who does your iPad newspaper edition compete with — traditionally priced print newspapers, or the vast amount of free content on the web? The Daily understands they’re competing with free, and have priced accordingly. (Source)
What constitutes an unpublishable work? It could be many things: too long, too experimental, too dull; too exciting; it could be a work of juvenilia or a style you’ve long since discarded; it could be a work that falls far outside the range of what you’re best known for; it could be a guilty pleasure or it could simply be that the world judges it to be awful, but you think is quite good. We’ve all got a folder full of things that would otherwise never see the light of day.
Invited authors were invited to ponder to that question. The works found here are their responses, ranging from an 1018-page manuscript (unpublishable due to its length) to a volume of romantic high school poems written by a now-respected innovative poet. You get the idea.
The web is a perfect place to test the limits of unpublishability. With no printing, design or distribution costs, we are free to explore that which would never have been feasible, economically and aesthetically. While this exercise began as an exploration and provocation, the resultant texts are unusually rich; what we once considered to be our trash may, after all, turn out to be our greatest treasure. (Source)
Born in Kyoto in 1966, the internationally educated Ito dropped out of two different colleges and, as early as 1985, became one of the first people to register for and study an online course. This knack for early adoption served him well in later years, and he’s now credited with a hodgepodge variety of ‘firsts’, even having helped kickstart the nascent rave scene in Japan.
It seems that there are two ways to create a group. And when I say "group" I mean a software team, a band, a company, a project, or whatever.
One way is for one person to have an idea and start working on it. Soon he drags in another guy and they work on it until there’s a solid foundation to the group and things are rolling. Pretty soon other people start to notice and ask to join. They join one by one and are indoctrinated to the philosophy of the group. The hard decisions have been made, so the only people who are attracted are those who want to actually contribute.
The other way is for one person to have an idea and broadcast, "Hey everyone! I’ve got this idea and I think we should start a group to do it! I’ve created a mailing list for it, so everyone who’s interested should subscribe and we’ll all create something great!" A bzillion people join, there’s lots of enthusiasm and energy, and they argue so much over the name of the group and what the icon should look like that nothing gets done.
Every time I’ve seen approach #1 it has worked out pretty well, and every time I’ve seen #2 it’s fallen apart. Examples of #1 are Linux, MacBSD, most bands, HTML, Apple, the United States, and Microsoft. Examples of #2 are MacLinux, the PDI band, NeXT, the Perot campaign, the European Union, and VRML 2.0.
People are quick to volunteer work and slow to work. The quickest way to kill a project is to attract people who will grind it to a halt with their enthusiastic non-action. Slow assimilation works best.