Outfoxed - Documentary
http://video.google.com/videoplay?docid=6737097743434902428"Outfoxed" examines how media empires, led by Rupert Murdoch’s Fox News, have been running a "race to the bottom" in television news. This film provides an in-depth look at Fox News and the dangers of ever-enlarging corporations taking control of the public’s right to know.
The film explores Murdoch’s burgeoning kingdom and the impact on society when a broad swath of media is controlled by one person.
Media experts, including Jeff Cohen (FAIR) Bob McChesney (Free Press), Chellie Pingree (Common Cause), Jeff Chester (Center for Digital Democracy) and David Brock (Media Matters) provide context and guidance for the story of Fox News and its effect on society.
This documentary also reveals the secrets of Former Fox news producers, reporters, bookers and writers who expose what it’s like to work for Fox News.AA These former Fox employees talk about how they were forced to push a "right-wing" point of view or risk their jobs. Some have even chosen to remain anonymous in order to protect their current livelihoods. As one employee said "There’s no sense of integrity as far as having a line that can’t be crossed." [via]
As a wise ninja once said, ‘Know your enemy’. In the case of Fox News, ‘knowing’ may put you at risk of falling victim to the fake news and it’s ignorance - so tread lightly.
Outfoxed is a documentary by Robert Greenwald which investigates the political agenda of the Fox cable news channel, it’s methods, talking heads, etc. Basically, the film shows you just how serious Fox really is about disseminating ignorance and hate - and pushing it’s own political agenda.
Posted: July 28th, 2008
at 2:00pm by orangemenace
Categories: youtube,film,politricks,fo' real?,real life news,documentary,mnp features
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Scientists Solve 30-year-old Aurora Borealis Mystery
"Our data show clearly and for the first time that magnetic reconnection is the trigger," said Angelopoulos, who reports the research in the July 24 online issue of the journal Science. "Reconnection results in a slingshot acceleration of waves and plasma along magnetic field lines, lighting up the aurora underneath even before the near-Earth space has had a chance to respond. We are providing the evidence that this is happening." sciencedaily
Leopard Vs. Crocodile
Photos from the telegraph
Quote of the day
Everything we sense is a little bit in the past. tricitypsychology
Posted: July 28th, 2008
at 6:05am by Koookiecrumbles
Categories: quote of the day
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Noise Awareness
If youa€™re in London, Berlin, Madrid, Brussels or Milan, keep an eye out for giant posters which are measuring and displaying ambient noise levels.
The giant posters are driving a unique campaign to promote a a€oesilenta€A washing machine from AEG-Electrolux. Decibel meters are being installed in and around a number of the sites to monitor ambient noise levels. These are then connected remotely to LED screens embedded in the giant poster creative where the current decibel level will be displayed.
The decibel levels at each site location will also be fed to a campaign website (www.noiseawareness.co.uk) to allow users to compare noise levels in the five cities as well as find out more information on this issue. overlap
Posted: July 27th, 2008
at 1:26pm by Koookiecrumbles
Categories: music,home,business,weaponry,architecture,design,fo' real?
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What is IO?
"Information Operations" to "influence, disrupt, corrupt or usurp adversarial human and automated decisionmaking, while protecting our own." via
San Diego Launches CNG Hybrid-Electric Bus
The San Diego Metropolitan Transit System (MTS) has launched its first commercial bus with a Compressed Natural Gas (CNG) hybrid-electric drive system (CNG Hybrid Drive System). ISE Corporation (ISE) developed and supplied the system, a variant of its ThunderVolt gasoline hybrid drive, and integrated it into a standard 40-foot transit bus supplied by MTS. greencarcongress
Another version of the free enterprise system, and a quiet one at that….
NaS on Colbert Report

Nothing says ‘thug life’ more than a clearly worded argument, submitted in writing and signed by concerned citizens
~ Steven Colbert on NaS and the ColorofChange petition
Well, if you’re a ninja -and I assume you are, since you’re reading this - then you probably think Fox is racist too. Why not sign the petition yourself - and fight the fake news.
After Senator Obama won the Democratic nomination, he and his wife gave each other a "pound" in front of the camerasa€"a Fox anchor called it a "terrorist fist jab." Then last week, a Fox News on-screen graphic referred to Michelle Obama as "Obama’s baby mama"a€"an attempt to associate the Obamas with racist stereotypes.
Tell Fox News chief Roger Ailes to stop racism before it hits the airwaves, and make it clear that you’ll take action when another racist smear happens
Not to mention all the other racism and hate directed at Obama and anyone else they discuss on Fox who isn’t ‘white’. While on the subject, have you seen Outfoxed yet?
And oh yeah - the new NaS album is DOPE. But more on that later.
Posted: July 26th, 2008
at 1:17pm by orangemenace
Categories: hood status,myninjaplease,youtube,music,life,celebrity,politricks,weaponry,fo' real?,real life news,"ninja"
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Why Games Arena€™t Creative Anymore
a€oeThink outside the boxa€A is one of those catchy phrases that management-types like to throw around so much. The idea is that to come up with new and creative ideas, one needs to throw away all preconceptions and start with a blank slate. Unless youa€™re solving puzzles in a great game like Professor Layton (where ita€™s needed to solve probably 50% of the puzzles), this advice is basically worthless. Ita€™s like handing someone a crayon and saying a€oedraw somethinga€A. Unless that person already had something in mind, youa€™re probably going to get some incredibly boring scribbles. Thata€™s not creativity. The human brain does not generate new, interesting ideas from some magical font of inspiration, they come from other ideas.
Whenever we do a brainstorm session at work for some game system or other, we always start out by listing some Principles. These principles are the Box from within we start our work. Ita€™s easy to start filling out the obvious ideas that are implied by the principles, so we do that. Then come the variations and clarifications, where each person adds in ideas that are reflective of their own personal experiences and ideas. Random personal anecdotes from one person are combined with the game that another person played last night, and a crazy idea that combines them comes from a third person. Eventually, we realize that 2 of the principles we came in with were flawed, and we remove them. By the end of it we have a bunch of stuff that is exploding out the original box, and enough ideas to start making a game. This is creativity, and this is exactly how every great rock band or classical composer works. It can be a collaborative process between individuals, or one within a single persona€™s brain, but it works the same.
But therea€™s no guarantee that thinking within a box will ever generate new, creative ideas. Sometimes, it just results in incredibly focused iteration on a core concept, and never changes direction. In fact, smart people working on a problem will solve it in this way unless they cana€™t. The key is some sort of disruption to the focused iteration. In rock bands of 20th century, this disruption often seemed to be drugs. For the classical composers, I imagine it was often the whim of their patrons. In my example above, it was the interaction between disparate individuals in a group. And for much of the history of video and computer games, that disruption has been Technology.
Early arcade games were interesting because of the technical limitations, not in spite of them. Space Invaders is about aliens because planes were too hard to render, and the aliens speed up as you kill them because the game had to compute fewer aliens. Mario was red and had a mustache because it provided better visual contrast. The proliferation of character stats and levelling in PC RPGs compensates for the failure to bond with your player character through more direct means. Inability to represent motivations artistically led designers to add more complicated and interesting behavior to non-player characters. Striving against technical limitations drove all of the innovation in the 3D space and kept things interesting through the PS2 generation.
So why are games less creative and innovative these days? Well, wea€™ve basically destroyed all of the technical limitations, and are now in the a€oefocused iterationa€A part of the creative process. Therea€™s not enough disruption in the industry to create the real creativity needed to move us up to the cultural level of movies or music. Going forward I see two promising routes: Indie Games, and integrating ideas from outside the industry. Indie Games drive creativity in the exact same way as music and movies, by being limited in terms of resources. When you have very little money, you come up with creative solutions to problems. Also, there are many ideas from other media that are yet to be effectively integrated into the medium of games, and there is much fertile ground there. But, we cana€™t rely on the cycle of technical improvement to disrupt us from our boring but satisfying process of optimizing for the faithful. doublebuffered