Archive for the ‘robots’ Category

The Social Web of Things

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Posted: May 29th, 2011
at 7:17am by mnp


Categories: home,robots,internets

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Computer Robot Sculpture

.:laughingsquid.com->

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Posted: April 28th, 2011
at 6:23pm by mnp


Categories: computers,art,robots

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5 Kinds of Bloggers

.:iluvempire.com->

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My Ninja, Please! 4.22.11 : Open Source Hardware

Starting off as a Wiki, Marcin Jakubowski is transforming maker culture….for the better! My NINJA, Please! Oh, and happy Earth Day 2011!

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Mind Crunch: 4.21.11 Millennials

This is the way kids these days think. My administration calls it "the millennial student" and apparently we are supposed to cater to their habits. Fully half of my 60 person general physics class this semester sits in the back of the room on either phone or laptop. They’re not taking notes. The good ones are working on assignments for other classes (as if being present in mine causes the information to enter their pores). The bad are giggling at Facebook comments.

….But here’s the thing: there is convincing evidence that this inveterate multitasking has a serious, measurable and long lasting negative effect on cognitive function. Look up Stanford psychologist Clifford Nass sometime. There’s a lovely episode of Frontline from a year or so ago featuring him. He has shown that multitaskers are not only bad at multitasking, but they are also worse than nonmultitaskers on every individual one of the tasks.

That’s the millennial student and it isn’t something to be catered to. Put the damn iPhone down before you make yourself stupid. (Source)

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Posted: April 21st, 2011
at 11:25am by mnp


Categories: life,robots,science,development,mind crunch

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What is Expertise?

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Among investigators of expertise, it has generally been assumed that the performance of experts improved as a direct function of increases in their knowledge through training and extended experience.  However, recent studies show that there are, at least,  some domains where "experts" perform no better then less trained individuals (cf. outcomes of therapy by clinical psychologists, Dawes, 1994) and that sometimes experts’ decisions are no more accurate than beginners’ decisions and simple decision aids (Camerer & Johnson, 1991; Bolger & Wright, 1992). Most individuals who start as active professionals or as beginners in a domain change their behavior and increase their performance for a limited time until they reach an acceptable level. Beyond this point, however, further improvements appear to be unpredictable and the number of years of work and leisure experience in a domain is a poor predictor of attained performance (Ericsson & Lehmann, 1996). Hence, continued improvements (changes) in achievement are not automatic consequences of more experience and in those domains where performance consistently increases aspiring experts seek out particular kinds of experience, that is deliberate practice (Ericsson, Krampe & Tesch-Römer, 1993)-activities designed, typically by a teacher, for the sole purpose of effectively improving specific aspects of an individual’s performance.

.:psy.fsu.edu->

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Posted: March 22nd, 2011
at 11:52am by mnp


Categories: games,robots,weaponry,9th dan,science,boredom killer,"ninja",what is?,education,jobs

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Anthropomorphic Talking Robot

Ninjas have made made a real talking robot that sounds like a human…

We developed WT-7RII(Waseda Talker No. 7 Refined II) in 2009, which have human-like speech production mechanism. WT-7RII are consisted of the mechanical models of the lung, the vocal cords, the tongue, the jaw, the palate, the velum, the nasal cavity and the lips. These mechanical models are designed based on human and they have same size as adult male of human to have similar acoustic characters. The mechanism have 1 DOF(Degrees Of Freedom) in the lungs, 5 DOF in the vocal cord model, 1 DOF in the jaw model, 7 DOF in the tongue model, 1 DOF in the velum model and 5 DOF in the lips model: the total DOF is 20.

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Posted: March 21st, 2011
at 11:48am by mnp


Categories: robots,science,development

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DIY : Program a Quantum Computer

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Posted: March 16th, 2011
at 1:22pm by mnp


Categories: computers,robots,weaponry,science,diy,development

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The Star Wars Effect

From ILM to Pixar to Photoshop and back to Finding Nemo (don’t forget Willow!), in 1971 Lucas Film inspired generations…

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Posted: February 28th, 2011
at 7:58am by mnp


Categories: music,art,too good to be true,games,robots,film,weaponry,design,science,development,internets,americana

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